Creative software developer for robotics startup

Apply for the role as a software developer at Shape Robotics to help us shape the future of modular robots.

You will be developing the software applications for new robotics products while also taking part in a collaboration project between Shape Robotics and the Child Cancer Department at Rigshospitalet. Join our team of developers and engineers who are driven to push the boundaries of what it means to teach using robots.

Responsibilities: 

  • Design and development of user interfaces
  • Development of software applications
  • Collaborating with stakeholders, incl. Rigshospitalet
  • Testing & co-design with users
  • Quality assurance of robotic products
  • Preparing production ready software releases

Qualifications: 

  • Talented software developer (primarily Javascript & Python)
  • Solid interaction design skills
  • Well-structured, independent thinking & project management
  • Motivated, creative and pay attention to details
  • Newly graduate or with several years of industry experience

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We offer a salary corresponding to the qualifications of the right candidate. Workplace with be at our offices in Farum.

We look for someone to fill in the position as soon as possible.

We look forward to receiving your short application in Danish or English with accompanying CV to David Johan Christensen, CEO, at david@shaperobotics.com.

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About us: We build Fable, unique robots for teaching 21st century skills. See our presentation video

Fable is now closer to 30M students & educators worldwide!

Fable Blockly now runs on Chromebooks, laptops that run Google’s Chrome OS and that have been built for a learning purpose using insights from educators and students. 

There are several advantages you can find with Chromebooks:  

  • Share devices easily between students
  • Boots up in seconds and works on and offline
  • Built for durability to handle student wear and tear
  • Unlock creativity with curated apps for learning
  • Automatic updates with an Internet connection

Ever wonder why a Chromebook has lower-case letters on the keyboard instead of capital letters like most other keyboards? That’s part of Google’s requirements. For a small child learning how to read and type, it’s important that a key be marked with what it will print on the screen when pressed. Ingenious! (source: https://www.androidcentral.com)

Besides the Chromebook’s educational oriented specifications, it also connects the world of education. “Google shared the fact that 30m Chromebooks are now used in education which is up by 5m from its last reported figures back in 2018. This growth can partially be attributed to the education systems of many countries choosing to use Chrome OS devices and G Suite in their classrooms.” (source: https://www.techradar.com)

Therefore, running Fable Blockly on Chromebooks is allowing us to reach students and teachers across the globe. Our company’s mission is working hand in hand with the latest software release: to make Fable as widely available as possible to students globally.

What is new in our Fable Blockly Chromebook App?

Most of the features that you are familiar with are present here as well. For example, you can easily move a Fable Joint, change the color of any module, or even play a custom sound that you’ve recorded. Additionally, there are some platform-exclusive features!

  • Code wirelessly without needing a cabled connection between the Chromebook and the Fable Hub – just use Bluetooth!
  • You can use the new text-to-speech block if you want the Chromebook to say something out loud.
  • You can use the built-in accelerometer sensor to detect the rotation of the device for different uses (e.g. plotting it or setting the speed of the Fable Spin).
  • On those Chromebooks that have a touch screen, you can use the touch blocks if you want to see how many fingers are touching the screen, or the average position of those fingers.
  • Finally, the Chromebook can detect if it’s being shaken. You can (and should) use that as an event trigger for something ridiculously cool!

You can already download the app! Just visit the Play Store or our download page.

Do you want to try out some of the new features in an engaging lesson plan?

Mechanical engineering position at fast-paced robotics startup in Farum 

 

Apply for the role as a mechanical engineer at Shape Robotics for a chance to shape the future of modular robots. You will be working with a diverse group of engineers who are driven to push the boundaries of what it means to teach using robotics. Advance your experience working in concept design, design for manufacturing, rapid prototyping and maintenance of designs. 

 

Responsibilities: 

– Product development

– Design for rapid prototyping/3D printing

– Updating product line

– Updating of blueprints

– Design For Manufacturing (DFM), including documentation

– Cost optimisation of current portfolio

– Working with many stakeholders and manufacturing partners

– Certification protocols (CE, ISO) 

 

Qualifications: 

– Skilled with Computer Aided Design tools, preferably SolidWorks

– Applied materials science (know-how)

– Proven experience in utilising CAD simulation and evaluation analysis

– Ideally, experience with designing tools for molding

– Newly graduate or a few years of industry experience 

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We offer a salary corresponding to the qualifications of the right candidate.

We look for someone to fill in the position as soon as possible.

We look forward to receiving your short application in Danish or English with accompanying CV to Moises Pacheco, CTO, at moises@shaperobotics.com.

Interviews will be held in English. 

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About us: We build Fable, unique robots for teaching 21st century skills. See our presentation video

On 11th of May we had the pleasure to attend RobotFestival in the beautiful “Universe Science” Park in Denmark. We had a wonderful time there and met a lot of smart and creative kids and their families. Why do we say that? Because we also ran a contest for the kids with two robotics games where the best participant won a Fable Robot. So, we tested out their STEM skills and passion for robotics. We were happy to discover that no matter the age all children did a great job at working with Fable for the first time.

Let’s learn more about the competition we organised there. We held two contests, each of them with a maximum score of 20 points. 

Challenge 1: Blow up the balloons using Fable Spin. 

For this contest the participants had to build a robot that could blow up balloons using a needle. 

There were 4 balloons placed randomly on the field. One balloon with helium fastened with a 1 meter cord mounted on a ball stand in the centre of the field. The robot had to start in the corner of the field. Of course that the robot wasn’t allowed to leave the field during the try and it was only allowed to be remote controlled. Each participant had a try limited to 3 minutes, but they could try as many times they wanted.

Challenge 2: Move the balls with Fable Spin

For the second contest, the participants had to build a robot that would move table tennis balls from one half of the field to the other. For this, five red ball stands were placed randomly on one end of the field with table tennis balls on top and five blue ball stands were placed randomly on the other end of the field. 

The rules: the robot had to be remote controlled, it couldn’t leave the field during the try, and finally the challenge started in the right corner of the red field. Each participant could try out the challenge as many times as they liked, 3 minutes per try.

 

We would like to thank all participants for their courage, skills and dedication. We congratulate our winner, a young determined kid that was able to win the Fable Robot with maximum points! 

Stay tuned for the next events where you can meet Fable and our team. We’re preparing many interesting surprises!

 

By Diana Aldea

How teaching robotics can tackle the lack of STEM skills in the UK - Part 2

Addressing the current STEM skills gap in the UK

Here at Shape Robotics we believe that learning STEM skills is much more than just attending class. It’s the integration and hands-on approach of several subject areas such as innovation, programming, robotics and real-world problem solving – building 21st century skills and STEM knowledge.

Robotics, just one of those areas has become an excellent example of how using technology in education (EdTech), can combine both mathematics and science subjects using a creative and innovative STEM approach.

The best part about teaching STEM skills is it has no age. From middle school to secondary school and all the way to university level, anyone with drive and curiosity can discover Fable and learn transferable programming skills they will later use to shape the world and fulfill real needs.

Why teach robotics?

  • Teaching robotics provides technical and interpersonal skills students need to meet current workforce demands, drive economic growth and solve what could be the world’s next big problems. These skills are helping nurture every child’s potential to be a leader, an innovator and an inspiration while becoming the critical thinkers and creative problem solvers of tomorrow.
  • Students who participate in robotics generally have a good attitude towards science overall. The hard skills students acquire while learning robotics are connected to programming, coding, science research, engineering and technology.
  • Robotics teaches soft skills like teamwork, collaboration, communication and leadership. All of these are beneficial when integrating in the workplace and help to establish interpersonal relationships.

Robotics inspires a lifetime love of learning, creativity and logical reasoning that are critical to success in an ever-changing workforce. Educational institutions are key players in introducing robotics to students in an engaging way and teaching skills that will be necessary in many of the jobs that today’s students will occupy.

The Fable learning system has been developed to encourage and assist both teachers and students every step of the way. Shape Robotics offers lesson plans and teaching materials that aligns with various national curriculum. This means that the process of integrating robotics into classrooms can be made easy for any school or teacher around the world.

By Diana Aldea

Disclaimer: This article was written by Shape Robotics for FE NEWS. You can also access the full article here: https://www.fenews.co.uk/featured-article/28138-how-teaching-robotics-can-tackle-the-lack-of-stem-skills-in-the-uk
How teaching robotics can tackle the lack of STEM skills in the UK - Part 1

Current situation

The UK’s economy is at risk due to the shortage in STEM skills – science, technology, engineering and mathematics – where there is a gap in professionals to take over existing vacant positions.

According to a May, 2018 report, the shortfall in STEM graduates is costing the UK economy £1.5bn per year. 400 HR directors and decision makers participated in a survey that highlights several key points regarding the evolution of STEM professionals in the UK:

  • Shortage of STEM skilled staff – 9 in 10 employers are having a difficult time recruiting skilled staff in the STEM industries leading to an average of 10 unfulfilled roles per business and a shortfall of more than 173.000 workers.
  • Longer recruitment process – involves more resources and increased costs that are challenging for the recruitment industry. As a quick solution for the situation, 48% of STEM businesses are searching abroad for the right professionals.
  • Education and experience mismatch – in STEM industries there is a large gap between the skill set valued in education and the one employers are searching for. In addition, not many schools are including STEM skills as part of their curriculum and therefore young professionals are not acquainted to the industries at all.

The core of the growing STEM skills gap stems somewhat from the education system level, from school to university. To compliment this, there is also a lack of professional training in the workplace.

It could be said that some STEM teachers are lagging in qualifications when compared to others teaching these subjects. This lack of qualifications tends to be higher in less affluent areas and schools:

  • In areas outside of London, just over a third (37%) of maths teachers and just under half (45%) of chemistry teachers in less advantaged schools had a relevant degree. In more affluent schools outside of London, the proportions are far higher for maths (51%) and chemistry (68%).
  • Shortages of highly-qualified teachers in these less advantaged schools appear to be the most severe in physics. In the worst-off schools outside of London, fewer than 1 in 5 of physics teachers (17%) have a relevant degree. In more affluent schools outside of London, the figure rises significantly to just over half (52%).

Danish company Shape Robotics’ vision aims for the continuous development of easy to use teaching robots designed to help everyone from younger school pupils to university students acquire 21st century skills and gain knowledge in STEM industries.

The company’s mission remains today: to make the teaching robot Fable as widely available as possible to students globally and to actively be involved in their development by collaborating with schools and teachers all over the world.

The Fable System offers learning at all levels from comprehension of technology in primary and secondary school, over mathematics and informatics in high school to vocational training programmes in industry and construction.

142,000 new tech jobs in UK by 2023

Research conducted by The British Computer Society reinforced the idea that the shortage of applicants in STEM industries is tightly related to the low number of students graduating with the skill sets necessary to fill these roles.

  • A-Level results released in 2018 show 15,149 students passed an A-Level in either Computer Science or ICT – down very slightly from 15,161 in 2017 despite there being more vacant positions requiring these qualifications.
  • The number of students passing Computer Science increased from 7,851 in 2017 to 9,772 in 2018 – a rise of 24% – while the number passing ICT fell for a fourth consecutive year, from 7,310 in 2017 to 5,378 in 2018 – a 20% decline.

Jobs needing STEM skills are projected to grow exponentially in the next few years. The UK expects to create an additional 142,000 new tech jobs by 2023; given the current gap in skill sets, hiring for these positions will become extremely tough and competitive.

By Diana Aldea

Disclaimer: This article was written by Shape Robotics for FE NEWS. You can also access the full article here: https://www.fenews.co.uk/featured-article/28138-how-teaching-robotics-can-tackle-the-lack-of-stem-skills-in-the-uk
STEM learning

What exactly is STEM and why has STEM been a hot topic in education lately?

Where did it come from and why are we teaching our kids under this banner?

According to a report by World Economic Forum: “At least 133 million new roles generated as a result of the new division of labour between humans, machines and algorithms may emerge globally by 2022. There will also be strong demand for technical skills like programming and app development, along with skills that computers can’t easily master such as creative thinking, problem-solving and negotiating.”

So what is STEM exactly?

STEM stands for: science, technology, engineering and math.

STEM curriculum blends these subjects in order to teach “21st-century skills” or tools students need to have if they wish to succeed in the workplace of the “future.”

Common elements of quality STEM learning include:

  • Design-Focus: using design tools and techniques to attack big problems or opportunity (challenge-based, problem-based learning).
  • Active Application: applying knowledge and skills to real-world situations and constructing or prototyping solutions to challenges (maker, project-based learning).
  • Integration: real world problems aren’t limited to a discipline—solutions almost always draw from many fields.

The idea is that in order to be prepared for jobs and compete with students from different parts of the world, students need to be able to solve problems, find and use evidence, collaborate on projects and think critically. These skills and the thinking that goes with it, are taught in STEM related subjects.

In saying this, STEM can still be hard to define. And not to confuse you, it’s such a popular term that it means a lot of different things to a lot of different people. The science (biology, chemistry, etc.) and math (algebra, calculus, etc.) parts of the abbreviation might be easy to figure out. The technology and engineering parts can often be less clear. Technology includes topics such as computer programming (coding), analytics and design. Engineering can include topics like robotics, electronics and civil engineering.

The key term, when talking about STEM, is integration. STEM curriculum intentionally melds these disciplines. It’s a blended approach that encourages hands-on experience and gives students the chance to gain and apply relevant, “real world” knowledge in the classroom.

Don’t forget to subscribe to our newsletter for blog updates, free lesson plans and more.

By Rachel Colsaerts

We understand, initiating STEM in your classroom can sound daunting if you haven’t already started and don’t know where to begin. Before exploring how we can implement STEM, let’s recap what STEM means; STEM stands for science, technology, engineering and math. We all teach Science and Math, but STEM adds Technology and Engineering into the equation […]

Introducing our fastest moving Fable – Fable Spin!

 
Meet the newest addition to our family – Fable Spin. We’ve been working hard behind the scenes here at Shape Robotics HQ to bring you a very exciting and completely NEW Fable module. With Fable Spin you can transform your Fable robot to move on wheels. Now more than ever you can do even more with your Fable robot. It simply requires clicking the modular wheels in place and the possibilities are endless. Fable Spin is jam packed with new features and is great fun straight out of the box.
 
Follow us on Facebook and and LinkedIn to be the first to see Fable Spin in action – coming soon!
 
The key features of Fable Spin:
  • The Fable Spin module has four connectors two of which can rotate
  • The module has unlimited 360 degree rotation with speed-up to 80 RPM
  • Includes sensor array with 3 sensors that can each measure color (RGB), ambient light and distance measurements
  • The connectors have relative encoder feedback with a resolution of 0.12 degrees
  • There is infrared communication between robots with a range of up 2 meters
With these Fable Spin features you can avoid obstacles, perform search and rescue missions, use Fable as a surveillance robot and even follow lines. Fable could become the new star forward in your football team or host your School’s first sumo wrestling match. The possibilities are endless – you decide!
 
Fable Spin comes in multiple sets and with different options for each set.
 
Fable Play!

Fable Play! is a module of Fable Spin but formulated specifically to play! The Fable Play! solution consists of two Fable spin modules that have the ability to interact with each other for an extremely fun, challenging and educational experience. All you need to do is click the modular wheels in place on both robots and the possibilities are endless. With Fable Play you have all you need to get the game started. The modules are set up so that they can react and respond to the action of the other. You can play football, tag or event simulate meeting a celebrity. 

Fable Go!
The Fable Go! solution provides all of the basics for a comprehensive start. You will receive one complete Fable Spin module set packed with all of the features including sensors, lights, fun accessories and more. Fable Go! is ready made fun straight out of the box.
 
Fable Spin class set!
This solution is a complete teaching solution to have fable spinning across the entire classroom. The solution includes ten Fable Spin modules, enough to ensure all students get a head start.
 
Once Fable spin has arrived there will also be new Markerspace and Makerspace+ sets. These will consist of everything you need for Fable (joint modules) plus the new Spin modules and they will be packed with a loads of accessories for both the spin and normal fable. This means more Fable, more fun, more education, and you can explore all of the best Fable offers in one set. 
 
Fable Spin will be officially launched at Bett in London the 23rd of January 2019. You can pre-order now and save! Delivery in Denmark and the UK will be mid February 2019 and international shipping will be from March 2019. 
 
Want to be one of the first to have Fable Spin in your classroom? Click here to pre-order and save.